สวัสดี PRINTmov

Vocal-Synth and Game Development

Our Legacy

PRINTmov is a group of multimedia works by Pappim Pipatkasrira that specializes in software development, and vocal-synth. We are passionate about exploring the intersection of technology and creativity, and our projects are the result of countless hours of experimentation and hard work.

Our projects include software solutions, game development, and vocal-synth. In addition, we have a strong fascination with the world of vocal-synthesizing and have developed our own virtual singing synthesizer voice libraries.

At PRINTmov, we are driven by our passion for creativity and innovation. We strive to push the boundaries of what's possible, and we are constantly exploring new and exciting ways to express ourselves through technology.

We are proud of what we have accomplished with PRINTmov and are excited to continue growing and expanding our projects. Join us on this journey, and discover the world of PRINTmov.

Game Development

At PRINTmov, we are passionate about game development and believe in the power of games to bring people together and spark imagination. As a software-focused team, we design and build unique game experiences driven by solid technical foundations and innovative code.

We are currently developing several game projects, including the car-battling title Uptown Outbreak, alongside collaborative initiatives with other teams and developers. Our goal is to create engaging and immersive experiences that continue to evolve through experimentation with new technologies and tools.

Vocal-Synth

Our expertise in UTAU and DeepVocal voice libraries has earned us recognition within the vocal-synth community. We've created unique voicebanks with distinctive personalities, including our beloved virtual singer "Printto Magicbeat", who has gained a loyal following.

In addition to our work in vocal-synth voice libraries, we have also made valuable contributions to the vocal-synth community by releasing a variety of plugins, reclists, solutions, and project files. These resources are intended to help other creators explore new possibilities in the world of virtual singing and to encourage collaboration and experimentation.

Virtual Events

We design and produce virtual events that combine real-time technology, interactive systems, and live-performance workflows. Our virtual event projects focus on creating immersive digital stages, responsive visuals, and tightly controlled show logic, all built on custom real-time systems developed in Unity.

By leveraging in-house tools and production pipelines, we are able to support complex multi-performer line-ups, live-style sequencing, and high-quality visual output. Even after live sessions conclude, our events can be re-rendered from complete runtime data, allowing performances to be preserved and presented in high-resolution formats for long-term viewing and archival.

How It All Began?

While the PRINTmov YouTube channel was launched in February 2011, the PRINTmov project was actually founded prior to the creation of the channel.

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